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Infinity Ziona
Cloakers
1298
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Posted - 2014.01.03 01:53:00 -
[1] - Quote
Katsumoto Moliko wrote:Knights Armament wrote:Why is null sec important to the eve player, it offers nothing to me other than large 6 hour tidi battles defending other peoples moon goo mining setups? CCP needs to make null sec more appealing. We need better content, and we need to entice people to kill each other over said content. Just because it has nothing to offer you does not mean it is dead. If I were you, I would ponder your statement a while longer before labeling space that contains more than half of the relevant playerbase as "dead." Lol Half? Last indication from CCP was 70% of players are in high. That leaves 30% in wormhole, low and null. |

Infinity Ziona
Cloakers
1298
|
Posted - 2014.01.03 02:17:00 -
[2] - Quote
Logical 101 wrote:meshian wrote:Null will be a happy place full of good fights This was a stealth ban capitals post, right? Infinity Ziona wrote:Last indication from CCP was 70% of players alts, nubs, bots and scammers are in high. Fixed that up for you. Nah sorry. You don't get to rewrite what the devs released to suit your agenda. |

Infinity Ziona
Cloakers
1301
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Posted - 2014.01.03 07:55:00 -
[3] - Quote
Molenius Morrowinger wrote:OP doesn't have a clue what is going on in null (no pandas there, sorry). This article shows that null had more content than high, low and WH combined. PS. I'm not goon and don't have any relationship to them, but reading eve news is actually what makes me want to log in again and again. That's not content. That's players running the only pvp themepark ride that exists in null - The Blobbatron. A ride that involves shooting a structure till its 30% shields, then returning 24 hours later with as many people as possible to shoot the remaining HP. The enemy also brings as many people as possible in an attempt to a) kill an inferior force or b) crash the server if the enemy force is superior. The players then petition CCP for reimbursements and the force left holding the system attempts to gank those unlucky players logging in after the crash.
Strangely this themepark ride is universally hated by all involved but they still can't seem to stop riding it or defending it. |

Infinity Ziona
Cloakers
1316
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Posted - 2014.01.03 11:14:00 -
[4] - Quote
Alavaria Fera wrote:Infinity Ziona wrote:Molenius Morrowinger wrote:OP doesn't have a clue what is going on in null (no pandas there, sorry). This article shows that null had more content than high, low and WH combined. PS. I'm not goon and don't have any relationship to them, but reading eve news is actually what makes me want to log in again and again. That's not content. That's players running the only pvp themepark ride that exists in null - The Blobbatron. A ride that involves shooting a structure till its 30% shields, then returning 24 hours later with as many people as possible to shoot the remaining HP. The enemy also brings as many people as possible in an attempt to a) kill an inferior force or b) crash the server if the enemy force is superior. The players then petition CCP for reimbursements and the force left holding the system attempts to gank those unlucky players logging in after the crash. You know that structures reinforce at 25% shields and stuff like Ihubs/stations reinforce again at 50% armor, right? SBUs don't reinforce The length of a reinforcement timer can vary from 0 if idiots don't stront to over 2 days for some structures. I do now. |
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